A Voxel Renderer for Learning C/C++

This article describes the construction and optimization of a voxel map renderer. The renderer is designed to run on the GPU, while the CPU is used to update the map for the next frame. It turns out that such a renderer can reach up to 1 billion rays per second…

Lighthouse 2

This post is the official announcement of the public release of the Lighthouse 2 rendering platform. The project can be found on Github: https://github.com/jbikker/lighthouse2 Lighthouse rendering technology has been in development for a while now at Utrecht University. It has served as a starting point for several student projects, including…